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Forum Index >> Announcements >> Gameservers >> Tonight's Update
Mr. Wolf
Clan Owner
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Joined: 11/13/09
Posted Jul 25, 2010 3:46:54 am

I made several bugfixes, and weapon upgrades, as well as adding some new features. Zombies now regen HP when their horde bar is full, at 2 HP per second. Zombies also get kill assists. The stats have been reset as well, since we are tracking new stats. The new stat monitoring system will be up soon. Here is the full list of changes:
List:
Fixed a spectator death glitch
Fixed the fryingpan running out of ammo and bumped the HP regen to 50
Fixed pre-round death glitch
Added HP regen for zombies when horde bar is full
Buffed katana
Removed crossbow
Wraith is now more invisible, but makes noise when it walks
Added kill assists for zombies
Fixed end game spec glitch
Added dead humans spawning in the spot they died
Added dates, player names, deaths, and map name to stats
Fixed recoding empty rounds
Fixed voting bug

Last edited 07/25/10 at 04:02:17 for: stats
Bandit Kitteh
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Posts: 437
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Joined: 11/15/09
Posted Jul 25, 2010 3:51:43 am

I can't wait to try them!
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Big John
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Posts: 131
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Joined: 04/11/10
Posted Jul 25, 2010 11:35:57 am

why no more crossbow?i havent gotten it yet in game :/
Short
Administrator
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Posted Jul 25, 2010 1:15:59 pm

it was muchly over powered
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Zombie win is me.
I R Donut
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Joined: 03/01/10
Posted Jul 25, 2010 2:11:59 pm

Other than it being too powerful, the crossbow didn't even give damage to zombies, just killed them.

I hope the katana is more deadlier this time, 1 hit kill
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Psychoticcole
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Joined: 07/09/10
Posted Jul 25, 2010 3:08:17 pm

Haha, it is. Mr. Wolf showed it off early this morning, like stay up past midnight kind of early. Nick and Wolf had a little admin fight, playing around, of course. Wolf slew Nick, Nick stripped Wolf of weapons, Wolf stripped Nick of admin abilities and gave himself the Katana. Me, Nick, and others were all trying to get Wolf, it took a while, and Wolf got many many kills. In the end, with the assistance of Nick, Creed finished him.
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Favorite Quotes:
Bandit Kitteh: "That's my ass you just bit!"
Me: "OH GOD, it's Indian food!"
Me: "Somethin' jumped up an' bit me!"
Me: "I can break these 'cuffs!" Creed: "You can't break those 'cuffs."
Me: "How about I slap your shit!"
Nickzip: "-rapes stera-" Stera: "Q_Q"
Bandit Kitteh
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Posted Jul 25, 2010 3:26:53 pm

Haha, it is. Mr. Wolf showed it off early this morning, like stay up past midnight kind of early. Nick and Wolf had a little admin fight, playing around, of course. Wolf slew Nick, Nick stripped Wolf of weapons, Wolf stripped Nick of admin abilities and gave himself the Katana. Me, Nick, and others were all trying to get Wolf, it took a while, and Wolf got many many kills. In the end, with the assistance of Nick, Creed finished him.

"slew" lol..
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I R Donut
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Posts: 77
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Joined: 03/01/10
Posted Jul 25, 2010 8:15:21 pm

Found a bug when respawning as a zombie when killed as human. I spawned as a fast headcrab and started what max hp they should have. However, when I was walking around over zombie pieces, it picked them up and started to go beyond the max hp limit. I even went to zombie spawn and was regenerating more hp. It stopped to 225, which is the max hp for a normal zombie.

I say that's an overkill for a fast headcrab, hope you can fix this bug.
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